F-10 Curriculum (V8)
F-10 Curriculum (V9)
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An interactive tool that can help students explore a number line, including points representing integers, fractions and decimals
Learn about the core concepts of fractions through 12 animated clips. View the clips on the topic that you want to learn about. These clips will help build a string foundation in fractions. Free when reviewed on 12/5/2015.
This is a website designed for both teachers and students that addresses components of the arithmetic of fractions. It is particularly relevant for comparison and addition and subtraction of fractions with related denominators. It also contains material on finding a fraction of a quantity where the result is a whole number. ...
This is a 21-page guide for teachers containing an introduction to decimals and percentages. It shows how place value is extended to describe positive numbers less than one. It also explores how to represent decimals on the number line, compare decimals, undertake the four basic arithmetic operations with decimals and change ...
This is an interactive resource about fractions. It presents students with a fraction and its equivalent visual representations as both the shaded portion of a shape and as the location on a number line. Students are also presented with two other empty shapes, and are required to divide each blank shape into equal portions ...
Selected links to a range of interactive online resources for the study of number in Foundation to Year 6 Mathematics.
An animated tutorial about ordering numbers with up to 3 decimal places. An interactive quiz is included.
Help a town planner to design two site plans for a school. Assign regions on a 10x10 grid for different uses such as a playground, canteen, car park or lawn. Calculate the percentage of the total site used for each region. Use a number line to display fractions and equivalent fractions.
Test your understanding of decimal place value with numbers that include hundredths. Receive a starting number, such as 46.87, and work towards turning it into a target number, such as 85.32. Spin a random digit, choose its decimal place value and decide whether to add or subtract the random digit from your starting number. ...